Took a watercolour class on the weekend. I've always found it a daunting medium but I thoroughly enjoyed painting this splendid fairy wren. Painting is available for sale if anyone is interested.
"The damn guns, their shells sound like freight trains coming at you. They fire day and night and I am not sure how long the fort walls will hold." - Captain of the Dolskan grenadiers holding a key fort east of the City Between Lakes
Somewhere on the Dolskan Front, a Sweger Empire's 240mm siege howitzer prepares to fire on a fortified position. The 240mm piece is mounted on a rail carriage, but can be decoupled into a prepared firing position for a 360 degree firing arc, as shown here. This technology ensures that the Empire can lay siege to fortresses and other hardened targets, from the enemy's perspective overnight. A siege like this can be started when a fortified position is encountered by attacking Sweger armies, which call in the Pioneer Corps to lay down rails and concrete firing platforms for the howitzers. All this can be accomplished in the span of a week, and after it is done the siege howitzers are brought in during the night, starting their bombardment at first light. Pictured here a siege which has already lasted a while, with the howitzers firing at a "sustained rate" of 4 rounds per hour with a crew of 11 per gun. Crew details include: commander/observer(1), gunner(1), loader(2), mechanic(1), ammo wagon detail/assistant loader(6). Munitions are stored away from the gun. So far in the Dolskan- Swegerian war, the 240mm's have pounded every fortress that they have encountered into dust, forcing many surrenders within days.
So, this was just a fun little brush/color test piece, related to this project:
This is the XPS version of my ported Normandy SR-1 Captain's Cabom for blender. The porting to XPS took quite some hours. Hope you like it and wish you fun with this scenery.
Annotations:
Take it as it is. Don't ask for anything what's not included.
Several textures are upscaled version of the original ones.
All Walls and the ceiling are switchable via optional items.
The chairs are rotatable and limited moveable.
Since downloads stats aren't available any more, I put the file in my sta.sh.
This is for XPS only, no porting to other programs!
GODZILLA VS KONG Official Promotion/Merchandise Image Via Playmates Merch Box/Packages ---------
Both Godzilla and Kong collide on the back of Playmates Toys Godzilla vs Kong merchandise, giving fans our first promotional epic shot of the two titans.Note that while this is real, that it is best to keep in mind that this is a promo-image, so things might not be 100% accurate to how things fully play out in-film.
Sonic & Mario: All Star Jam is a game from an alternate universe where Nintendo bought SEGA in the N64 era. It's a game compilation featuring:
Sonic The Hedgehog Sonic The Hedgehog 2 Sonic The Hegehog 3 (& Knuckles) Super Mario Bros Super Mario Bros 2 Super Mario Bros 3
All of the games are remade from the ground up, with the Mario ones being based off their SNES All-Stars remakes and the Sonic ones basically the same as they were in Sonic Jam
The music in all the games uses the N64 soundfont.
Every Sonic game has one Chaos Emerald missing from them, all of them being hidden inside the Mario games in new secret areas.
Once all the Chaos Emeralds are collected, a hidden Mushroom Kingdom Zone will be accesable in Sonic 1, and Mario will be unlocked as a playable character in all 3 Sonic games.
(This is just a random idea I had and decided to quickly throw together. Might make some more advanced mockup stuff like a better logo and maybe even menus)
Model imported to MMD with physics & morphs by: Mukoj-in Character property of: Team Ninja, Dead or Alive 5 ____________________ FEATURES " IK Support. " Facial bone morphs. " Physic & Collision. ____________________ Use her for any content. You can Edit or take part. Do not make another download link for this model. Credit me Have fun
The three basic types of Chao, Neutral, Hero, and Dark Chao. These models don't work with motion/pose data, but they do have several morphs and physics. These models come with .fx files that can be used with MME to activate normal mapping on the models, as shown above. For more information, please see the included help file found in the models' folder.
This download contains models that are only designed for use with MikuMikuDance (MMD).
The original Neutral Chao model was ripped from Sonic Generations by Random Talking Bush. The Hero and Dark Chao were ripped from Team Sonic Racing by . I did the conversion work for the MMD models, including modifying the Hero and Dark Chao to be able to use the same morphs as the Neutral Chao.
Sonic the Hedgehog and all related characters, settings, objects, etc. belong to Sonic Team and SEGA.
This model was voted for this month's Public Project!
My Patreon supporters help decide the poll options for Public Projects while everyone here on DA gets to vote for them.
This is a pack of 10 textures. They are sized at 1100 x 1100 pixels.
If you download a fav, comment or link to the work you used it on would be great, but not necessary.
These textures were made by me. Most of them are my photos and scans of old photos as well as some photos from unsplash. Feel free to use on your projects. All I ask is that you do not re-upload, repackage, and/or claim as your own.
One of many designs thats just been sitting in my concept folder for a while now He was originally a design I was planning to keep but I never used the poor guy QnQ hopefully someone else could find a better use for him.
What I'm interested in: Usd Icons Pixel Art ( please show examples ) Designs(Already made) If you're only Offering Cash nothing under 30usd
Owner: None
Once adopted feel free to do whatever you want with it It's yours!! You will also be sent the transparent versions