PROTOTYPE GEAR -
A Keyblade modeled after the Blue Bomber himself from Mega Man! The Keyblade is designed to increase tech points. The design of this Keyblade comes entirely from the robotic themeing of Mega Man along with the color scheme of Mega Man himself. The ammo count is represented on the shaft of the blade, and a power up is the Keychain Token.
The world logo comes from Dr. Wily's first "Castle", his manufacturing plant. The name comes from the fact this is the first Keyblade of the series, and the gears appearing on the Keyblade itself.
PROTOTYPE BETA -
A Keyblade modeled after the transport items of Mega Man 2! This Keyblade is designed to increase your speed! The hilt is designed after Transport Item-2, the jet propelled board, with Item-2 making up the shaft of the blade and Item-3 making the teeth. The Keychain Token is the Dr. Right (Light in English) Model Number brand.
The World Logo is the first actual Wily Castle, and arguable one of the most iconic iterations of it. The name comes from the fact that this is the second Keyblade in the series, as well as the Transportation Items being a prototype to Rush.
RUSH PROTOCOL-
A Keyblade modeled after Rush who first appeared in Mega Man 3! This Keyblade is designed with more powerful combo finishers! This Keyblade is designed with taking heavy inspirations from Rush, with the teeth having the Rush Coil. The Keychain Token comes from the Dr. Right (Light) and Dr. Wily numbers introduced in this game!
The World Logo is the secon iteration of the Wily Castle, with the name of the blade referencing Rush himself, along with robotic protocols.
ASIMOV-
A Keyblade modeled after the castle of Dr. Cossack from Mega Man 4! This Keyblade is designed to have stronger Blizzard magics. This Keyblade is designed from elements Dr. Cossack's citadel. The Keychain token is that of Eddie, who first appeared as a support bot in this game!
The world logo also comes from Cossack's Citadel. The name, Asimov, comes from Isaac Asimov, the writer behind iRobot, and the iconic Three Laws of Robotics.
IMPOSTER PROGRAM-
A Keyblade modeled after the Dark Men from Mega Man 5! This Keyblade is designed to have stronger Raid commands. The Keyblade is designed taking elements from the Proto Man Castle, such as the Hilt guard, Proto Man himself, as well as the Dark Men who take the role of Proto Man. The Keychain is designed after Proto Man's scarf, with the Token being Beat who was introduced in this game!
The World Logo is also the Proto Man Castle, with the name coming from the fact that the Dark Men are Proto Man imposters.
RUSH ADAPTER
A Keyblade designed after the Adapter forms from of Rush and Mega Man in Mega Man 6! This Keyblade is designed to have increase combo modifiers. The Keyblade is designed taking elements from both Power and Jet Mega Man. The Keychain Token comes from the Mr. X Model Numbers.
The World Logo comes from Mr. X's headquarters. The name comes from the combination of Rush and his Adapter forms.
https://www.deviantart.com/ironclark/art/Keyblade-Set-Mega-Man-1-875461928