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1. Measuring user engagement / M. Lamas, H. OBrien, E. Yom-Tov. 2013. .
2. Media & Entertainment Apps: A World of Engagement [Infographic] / T. Sommer. 2015.
3. Models of User Engagement / J.Lehmann [et al.] //Lecture Notes in Computer Science. 2012. Vol. 7379. P. 164175.
4. A study of mobile user engagement (MoEN): Engagement motivations, perceived value, satisfaction, and continued engagement intention / Y. H. Kim, D. J. Kim, K. Wachter // Decision Support Systems. 2013. 56. P. 361370.
5. Mobile Application Driven Consumer Engagement / A. Tarute, S. Nikou, R. Gatautis // Telematics and Informatics. 2017.
6. How The Science of Human Behavior Change Offers The Secret to Long-Term Engagement / D. Ledger, D. McCaffrey. 2014.
7. Motivation and User Engagement in Fitness Tracking: Heuristics for Mobile Healthcare Wearables / S. Asimakopoulos, G. Asimakopoulos, F. Spillers // Informatics. 2017,4(1), 5.
8. Mobile Technology Usage Mediates Gender Differences in Physical Activity / Whitehead, A.E. [et al.]// International Journal of Sport Psychology 2017.
9. If You Let Them Build It, They Will Stay! An Empirical Study of Add-on Content and User Engagement / I. Kanat [et al.] // Hawaii International Conference on System Sciences. 2017.
10. Exploring Compliance: Observations from a Large Scale Fitbit Study / L. Faust [et al.] //Proc. of Social Sens. 2017.
11. Measurements of engagement in mobile behavioural interventions?/ A. Weston // Digital Health. 18 20 May 2015. 8 p.
12. Assessment of fun in interactive systems: A survey / L.C. Vieira,F.S. Corr^ea da Silva // Cognitive Systems Research. 2017.
13. Exploring technology satisfaction: An approach through the flow experience / C. Calvo-Porral, A. Fa'in~a-Med'in, M. Nieto-Mengotti // Computers in Human Behavior. 2017. 66. P. 400408.
14. The development and evaluation of a survey to measure user engagement / H. L. O'Brien, E. G. Toms // Journal of the american society for information science and technology. 2010. 61. P. 5069.
15. Measuring emotion: The self-assessment manikin and the semantic differential / M.M. Bradley, P.J. Lang // Journal of Behavior Therapy and Experimental Psychiatry. Vol. 25, Iss. 1. 1994. P. 4959.
16. The Tale of High Retention, Low Engagement Game / R. Vladimiro //https://ongamesndata.wordpress.com/2015/08/04/engagement-101.
17. / . // https://habrahabr.ru/company/mailru/blog/263839/.
18. Maximizers and Satisficers: A Look into Consumer Regret and Dissatisfaction / T. Correia // Poster presented at the McDonough Undergraduate Research Symposium on November 7th, 2013.
19. Lab Testing Beyond Usability: Challenges and Recommendations for Assessing User Experiences / C. Lallemand,V. Koenig // Journal of usability studies. Vol. 12, Iss. 3. 2017. P. 133154.
20. Maintaining engagement in long-term interventions with relational agents / Bickmore, T., Schulman, D., and Yin, L. // Applied Artificial Intelligence. 2010. 24, 6. . 648666.
21. Potentialities of a Face Reading Tool to a Digital Game Evaluation and Development: A Preliminary Study / Y.Trindade, F.Rebelo, P.Noriega // Advances in Ergonomics in Design. 2017. P. 371381.

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