Botond Ballo: Trip Report: C++ Standards Meeting in Rapperswil, June 2018 |
Project | What’s in it? | Status |
C++17 | See list | Published! |
C++20 | See below | On track |
Library Fundamentals TS v2 | source code information capture and various utilities | Published! Parts of it merged into C++17 |
Concepts TS | Constrained templates | Merged into C++20 with some modifications |
Parallelism TS v2 | Task blocks, library vector types and algorithms, and more | Approved for publication! |
Transactional Memory TS | Transaction support | Published! Not headed towards C++20 |
Concurrency TS v1 | future.then() , latches and barriers, atomic smart pointers |
Published! Parts of it merged into C++20, more on the way |
Executors | Abstraction for where/how code runs in a concurrent context | Final design being hashed out. Ship vehicle not decided yet. |
Concurrency TS v2 | See below | Under development. Depends on Executors. |
Networking TS | Sockets library based on Boost.ASIO | Published! |
Ranges TS | Range-based algorithms and views | Published! Headed towards C++20 |
Coroutines TS | Resumable functions, based on Microsoft’s await design |
Published! C++20 merge uncertain |
Modules v1 | A component system to supersede the textual header file inclusion model | Published as a TS |
Modules v2 | Improvements to Modules v1, including a better transition path | Under active development |
Numerics TS | Various numerical facilities | Under active development |
Graphics TS | 2D drawing API | No consensus to move forward |
Reflection TS | Static code reflection mechanisms | Send out for PDTS ballot |
Contracts | Preconditions, postconditions, and assertions | Merged into C++20 |
A few links in this blog post may not resolve until the committee’s post-meeting mailing is published (expected within a few days of June 25, 2018). If you encounter such a link, please check back in a few days.
A couple of weeks ago I attended a meeting of the ISO C++ Standards Committee (also known as WG21) in Rapperswil, Switzerland. This was the second committee meeting in 2018; you can find my reports on preceding meetings here (March 2018, Jacksonville) and here (November 2017, Albuquerque), and earlier ones linked from those. These reports, particularly the Jacksonville one, provide useful context for this post.
At this meeting, the committee was focused full-steam on C++20, including advancing several significant features — such as Ranges, Modules, Coroutines, and Executors — for possible inclusion in C++20, with a secondary focus on in-flight Technical Specifications such as the Parallelism TS v2, and the Reflection TS.
C++20 continues to be under active development. A number of new changes have been voted into its Working Draft at this meeting, which I list here. For a list of changes voted in at previous meetings, see my Jacksonville report.
<=>
and other comparison operators.explicit
constructors, a.k.a. explicit(bool)
.this
via [=]
. This deprecates the arguably misleading semantics of a default by-value capture implicitly capturing the this
pointer (which amounts to capturing the enclosing object by reference). If such capture is desired, it can be expressed explicitly as [=, this]
. (It’s worth noting that C++20 also provides a syntax for capturing the enclosing object by value: [this]
.)-std=c++11
.)__VA_OPT__
preprocessor feature.atomic_ref
shift()
to
erase()
-like algorithmsconstexpr
comparison operators for std::array
constexpr
for swap and related functionsfpos
requirementsexplicit
default constructorsIn addition to the C++ International Standard (IS), the committee publishes Technical Specifications (TS) which can be thought of experimental “feature branches”, where provisional specifications for new language or library features are published and the C++ community is invited to try them out and provide feedback before final standardization.
At this meeting, the committee voted to publish the second version of the Parallelism TS, and to send out the Reflection TS for its PDTS (“Proposed Draft TS”) ballot. Several other TSes remain under development.
The Parallelism TS v2 was sent out for its PDTS ballot at the last meeting. As described in previous reports, this is a process where a draft specification is circulated to national standards bodies, who have an opportunity to provide feedback on it. The committee can then make revisions based on the feedback, prior to final publication.
The results of the PDTS ballot had arrived just in time for the beginning of this meeting, and the relevant subgroups (primarily the Concurrency Study Group) worked diligently during the meeting to go through the comments and address them. This led to the adoption of several changes into the TS working draft:
simd
concat()
and split()
on simd<>
objectsThe working draft, as modified by these changes, was then approved for publication!
The Reflection TS, based on the reflexpr
static reflection proposal, picked up one new feature, static reflection of functions, and was subsequently sent out for its PDTS ballot! I’m quite excited to see efficient progress on this (in my opinion) very important feature.
Meanwhile, the committee has also been planning ahead for the next generation of reflection and metaprogramming facilities for C++, which will be based on value-based constexpr
programming rather than template metaprogramming, allowing users to reap expressiveness and compile-time performance gains. In the list of proposals reviewed by the Evolution Working Group (EWG) below, you’ll see quite a few of them are extensions related to constexpr
; that’s largely motivated by this direction.
The Concurrency TS v2 (no working draft yet), whose notable contents include revamped versions of async()
and future::then()
, among other things, continues to be blocked on Executors. Efforts at this meeting focused on moving Executors forward.
The Library Fundementals TS v3 is now “open for business” (has an initial working draft based on the portions of v2 that have not been merged into the IS yet), but no new proposals have been merged to it yet. I expect that to start happening in the coming meetings, as proposals targeting it progress through the Library groups.
There are (or were, in the case of the Graphics TS) some planned future Technical Specifications that don’t have an official project or working draft at this point:
At the last meeting, the Graphics TS, set to contain 2D graphics primitives with an interface inspired by cairo, ran into some controversy. A number of people started to become convinced that, since this was something that professional graphics programmers / game developers were unlikely to use, the large amount of time that a detailed wording review would require was not a good use of committee time.
As a result of these concerns, an evening session was held at this meeting to decide the future of the proposal. A paper arguing we should stay course was presented, as was an alternative proposal for a much lighter-weight “diet” graphics library. After extensive discussion, however, neither the current proposal nor the alternative had consensus to move forward.
As a result – while nothing is ever set in stone and the committee can always change in mind – the Graphics TS is abandoned for the time being.
(That said, I’ve heard rumours that the folks working on the proposal and its reference implementation plan to continue working on it all the same, just not with standardization as the end goal. Rather, they might continue iterating on the library with the goal of distributing it as a third-party library/package of some sort (possibly tying into the committee’s exploration of improving C++’s package management ecosystem).)
SG 1 (the Concurrency Study Group) achieved design consensus on a unified executors proposal (see the proposal and accompanying design paper) at the last meeting.
At this meeting, another executors proposal was brought forward, and SG 1 has been trying to reconcile it with / absorb it into the unified proposal.
As executors are blocking a number of dependent items, including the Concurrency TS v2 and merging the Networking TS, SG 1 hopes to progress them forward as soon as possible. Some members remain hopeful that it can be merged into C++20 directly, but going with the backup plan of publishing it as a TS is also a possibility (which is why I’m listing it here).
Turning now to Technical Specifications that have already been published, but not yet merged into the IS, the C++ community is eager to see some of these merge into C++20, thereby officially standardizing the features they contain.
The Ranges TS, which modernizes and Conceptifies significant parts of the standard library (the parts related to algorithms and iterators), has been making really good progress towards merging into C++20.
The first part of the TS, containing foundational Concepts that a large spectrum of future library proposals may want to make use of, has just been merged into the C++20 working draft at this meeting. The second part, the range-based algorithms and utilities themselves, is well on its way: the Library Evolution Working Group has finished ironing out how the range-based facilities will integrate with the existing facilities in the standard library, and forwarded the revised merge proposal for wording review.
The Coroutines TS was proposed for merger into C++20 at the last meeting, but ran into pushback from adopters who tried it out and had several concerns with it (which were subsequently responded to, with additional follow-up regarding optimization possibilities).
Said adopters were invited to bring forward a proposal for an alternative / modified design that addressed their concerns, no later than at this meeting, and so they did; their proposal is called Core Coroutines.
Core Coroutines was reviewed by the Evolution Working Group (I summarize the technical discussion below), which encouraged further iteration on this design, but also felt that such iteration should not hold up the proposal to merge the Coroutines TS into C++20. (What’s the point in iterating on one design if another is being merged into the IS draft, you ask? I believe the thinking was that further exploration of the Core Coroutines design could inspire some modifications to the Coroutines TS that could be merged at a later meeting, still before C++20’s publication.)
As a result, the merge of the Coroutines TS came to a plenary vote at the end of the week. However, it did not garner consensus; a significant minority of the committee at large felt that the Core Coroutines design deserved more exploration before enshrining the TS design into the standard. (At least, I assume that was the rationale of those voting against. Regrettably, due to procedural changes, there is very little discussion before plenary votes these days to shed light on why people have the positions they do.)
The window for merging a TS into C++20 remains open for approximately one more meeting. I expect the proponents of the Coroutines TS will try the merge again at the next meeting, while the authors of Core Coroutines will refine their design further. Hopefully, the additional time and refinement will allow us to make a better-informed final decision.
The Networking TS is in a situation where the technical content of the TS itself is in a fairly good shape and ripe for merging into the IS, but its dependency on Executors makes a merger in the C++20 timeframe uncertain.
Ideas have been floated around of coming up with a subset of Executors that would be sufficient for the Networking TS to be based on, and that could get agreement in time for C++20. Multiple proposals on this front are expected at the next meeting.
Modules is one of the most-anticipated new features in C++. While the Modules TS was published fairly recently, and thus merging it into C++20 is a rather ambitious timeline (especially since there are design changes relative to the TS that we know we want to make), there is a fairly widespread desire to get it into C++20 nonetheless.
I described in my last report that there was a potential path forward to accomplishing this, which involved merging a subset of a revised Modules design into C++20, with the rest of the revised design to follow (likely in the form of a Modules TS v2, and a subsequent merge into C++23).
The challenge with this plan is that we haven’t fully worked out the revised design yet, never mind agreed on a subset of it that’s safe for merging into C++20. (By safe I mean forwards-compatible with the complete design, since we don’t want breaking changes to a feature we put into the IS.)
There was extensive discussion of Modules in the Evolution Working Group, which I summarize below. The procedural outcome was that there was no consensus to move forward with the “subset” plan, but we are moving forward with the revised design at full speed, and some remain hopeful that the entire revised design (or perhaps a larger subset) can still be merged into C++20.
The Concepts TS was merged into the C++20 working draft previously, but excluding certain controversial parts (notably, abbreviated function templates (AFTs)).
As AFTs remain quite popular, the committee has been trying to find an alternative design for them that could get consensus for C++20. Several proposals were heard by EWG at the last meeting, and some refined ones at this meeting. I summarize their discussion below, but in brief, while there is general support for two possible approaches, there still isn’t final agreement on one direction.
We are now about 6 years into the committee’s procedural experiment of using Technical Specifications as a vehicle for gathering feedback based on implementation and use experience prior to standardization of significant features. Opinions differ on how successful this experiment has been so far, with some lauding the TS process as leading to higher-quality, better-baked features, while others feel the process has in some cases just added unnecessary delays.
The committee has recently formed a Direction Group, a small group composed of five senior committee members with extensive experience, which advises the Working Group chairs and the Convenor on matters related to priority and direction. One of the topics the Direction Group has been tasked with giving feedback on is the TS process, and there was evening session at this meeting to relay and discuss this advice.
The Direction Group’s main piece of advice was that while the TS process is still appropriate for sufficiently large features, it’s not to be embarked on lightly; in each case, a specific set of topics / questions on which the committee would like feedback should be articulated, and success criteria for a TS “graduating” and being merged into the IS should be clearly specified at the outset.
I’ll now write in a bit more detail about the technical discussions that took place in the Evolution Working Group, the subgroup that I sat in for the duration of the week.
Unless otherwise indicated, proposals discussed here are targeting C++20. I’ve categorized them into the usual “accepted”, “further work encouraged”, and “rejected” categories:
Accepted proposals:
always
checking level was removed, and the source location reported for precondition violations was made implementation-defined (previously, it had to be a source location in the function’s caller).try
/catch
blocks in constexpr
functions. Throwing an exception is still not allowed during constant evaluation, but the try
/catch
construct itself can be present as long as only the non-throwing codepaths as exercised at compile time.constexpr
containers. EWG previously approved basic support for using dynamic allocation during constant evaluation, with the intention of allowing containers like std::vector
to be used in a constexpr
context (which is now happening). This is an extension to that, which allows storage that was dynamically allocated at compile time to survive to runtime, in the form of a static (or automatic) storage duration variable.std::error_code
from being used at compile time.constexpr
functions, spelt constexpr!
, which not only can run at compile time, but have to. This is motivated by several use cases, one of them being value-based reflection, where you need to be able to write functions that manipulate information that only exists at compile-time (like handles to compiler data structures used to implement reflection primitives).std::is_constant_evaluated()
. This allows you to check whether a constexpr
function is being invoked at compile time or at runtime. Again there are numerous use cases for this, but a notable one is related to allowing std::string
to be used in a constexpr
context. Most implementations of std::string
use a “small string optimization” (SSO) where sufficiently small strings are stored inline in the string object rather than in a dynamically allocated block. Unfortunately, SSO cannot be used in a constexpr
context because it requires using reinterpret_cast
(and in any case, the motivation for SSO is runtime performance), so we need a way to make the SSO conditional on the string being created at runtime.namespace foo { namespace bar { namespace baz {
to namespace foo::bar::baz {
, but there is no way to shorten namespace foo { inline namespace bar { namespace baz {
. This proposal allows writing namespace foo::inline bar::baz
. The single-name version, namespace inline foo {
is also valid, and equivalent to inline namespace foo {
.There were also a few that, after being accepted by EWG, were reviewed by CWG and merged into the C++20 working draft the same week, and thus I already mentioned them in the C++20 section above:
__cpp_constexpr
) from being listed in a Standing Document, to being listed in the standard itself. My understanding is that this is the “stamp of approval” Microsoft has been waiting for to implement these macros in MSVC.Proposals for which further work is encouraged:
using a = b;
) so that you can alias not only types, but also other entities like namespaces or functions. EWG was generally favourable to the idea, but felt that aliases for different kinds of entities should use different syntaxes. (Among other considerations, using the same syntax would mean having to reinstate the recently-removed requirement to use typename
in front of a dependent type in an alias declaration.) The author will explore alternative syntaxes for non-type aliases and return with a revised proposal.this
. The type of the implicit object parameter (the “this
” parameter) of a member function can vary in the same ways as the types of other parameters: lvalue vs. rvalue, const
vs. non-const. C++ provides ways to overload member functions to capture this variation (trailing const
, ref-qualifiers), but sometimes it would be more convenient to just template over the type of the this
parameter. This proposal aims to allow that, with a syntax like this:
template
R foo(this Self&& self, /* other parameters */);
const
and ref-qualifiers are now), leading to a syntax more like this:
template
R foo(/* other parameters */) Self&& self
self
in the above example), and not also using this
(as that would lead to confusion in cases where e.g. this
has the base type while self
has a derived type).
constexpr
function parameters. The most ambitious constexpr
-related proposal brought forward at this meeting, this aimed to allow function parameters to be marked as constexpr
, and accordingly act as constant expressions inside the function body (e.g. it would be valid to use the value of one as a non-type template parameter or array bound). It was quickly pointed out that, while the proposal is implementable, it doesn’t fit into the language’s current model of constant evaluation; rather, functions with constexpr
parameters would have to be implemented as templates, with a different instantiation for every combination of parameter values. Since this amounts to being a syntactic shorthand for non-type template parameters, EWG suggested that the proposal be reformulated in those terms.
In the first case, the annotation could take the form of an attribute (e.g. [[lifetimebound]]
). In the second or third case, it would have to be something else, like a context-sensitive keyword (since attributes aren’t supposed to have semantic effects). The proposal authors suggested initially going with the first option in the C++20 timeframe, while leaving the door open for the second or third option later on.
EWG agreed that mitigating lifetime hazards is an important area of focus, and something we’d like to deliver on in the C++20 timeframe. There was some concern about the proposed annotation being too noisy / viral. People asked whether the annotations could be deduced (not if the function is compiled separately, unless we rely on link-time processing), or if we could just lifetime-extend by default (not without causing undue memory pressure and risking resource exhaustion and deadlocks by not releasing expensive resources or locks in time). The authors will investigate the problem space further, including exploring ways to avoid the attribute being viral, and comparing their approach to Rust’s, and report back.
exception_ptr
without even try
ing. This aims to allow getting at the exception inside an exception_ptr
without having to throw
it (which is expensive). As a side effect, it would also allow handling exception_ptr
s in code compiled with -fno-exceptions
. EWG felt the idea had merit, even though performance shouldn’t be the guiding principle (since the slowness of throw
is technically a quality-of-implementation issue, although implementations seem to have agreed to not optimize it).std::hash
for your own type, in your type’s namespace, instead of having to close that namespace, open namespace std
, and then reopen your namespace. EWG liked the idea, but the issue of which names — names in your namespace, names in std
, or both — would be visible without qualification inside the specialization, was contentious.Rejected proposals:
basic_string_view(nullptr)
. This paper argued that since it’s common to represent empty strings as a const char*
with value nullptr
, the constructor of string_view
which takes a const char*
argument should allow a nullptr
value and interpret it as an empty string. Another paper convincingly argued that conflating “a zero-sized string” with “not-a-string” does more harm than good, and this proposal was accordingly rejected.CopyConstructible
, outside of a requires-clause. The authors proposed removing the ambiguity by requiring the keyword requires
to introduce a concept expression, as in requires CopyConstructible
. EWG felt this was too much syntactic clutter, given that concept expressions are expected to be used in places like static_assert
and if constexpr
, and given that the ambiguity is, at this point, hypothetical (pending what hapens to AFTs) and there would be options to resolve it if necessary.EWG had another evening session on Concepts at this meeting, to try to resolve the matter of abbreviated function templates (AFTs).
Recall that the main issue here is that, given an AFT written using the Concepts TS syntax, like void sort(Sortable& s);
, it’s not clear that this is a template (you need to know that Sortable
is a concept, not a type).
The four different proposals in play at the last meeting have been whittled down to two:
void sort(Sortable{}& s);
or void sort(Sortable{S}& s);
(with S
in the second form naming the concrete type deduced for this parameter). The proposal also aims to change the constrained-parameter syntax (with which the same function could be written template void sort(S& s);
) to require braces for type parameters, so that you’d instead write template void sort(S& s);
. (The motivation for this latter change is to make it so that ConceptName C
consistently makes C
a value, whether it be a function parameter or a non-type template parameter, while ConceptName{C]
consistently makes C
a type.)template
keyword to announce that an AFT is a template: template void sort(Sortable& s);
. (This is visually ambiguous with one of the explicit specialization syntaxes, but the compiler can disambiguate based on name lookup, and programmers can use the other explicit specialization syntax to avoid visual confusion.) This proposal leaves the constrained-parameter syntax alone.Both proposals allow a reader to tell at a glance that an AFT is a template and not a regular function. At the same time, each proposal has downsides as well. Bjarne’s approach annotates the whole function rather than individual parameters, so in a function with multiple parameters you still don’t know at a glance which parameters are concepts (and so e.g. in a case of a Foo&&
parameter, you don’t know if it’s an rvalue reference or a forwarding reference). Herb’s proposal messes with the well-loved constrained-parameter syntax.
After an extensive discussion, it turned out that both proposals had enough support to pass, with each retaining a vocal minority of opponents. Neither proposal was progressed at this time, in the hope that some further analysis or convergence can lead to a stronger consensus at the next meeting, but it’s quite clear that folks want something to be done in this space for C++20, and so I’m fairly optimistic we’ll end up getting one of these solutions (or a compromise / variation).
In addition to the evening session on AFTs, EWG looked at a proposal to alter the way name lookup works inside constrained templates. The original motivation for this was to resolve the AFT impasse by making name lookup inside AFTs work more like name lookup inside non-template functions. However, it became apparent that (1) that alone will not resolve the AFT issue, since name lookup is just one of several differences between template and non-template code; but (2) the suggested modification to name lookup rules may be desirable (not just in AFTs but in all constrained templates) anyways. The main idea behind the new rules is that when performing name lookup for a function call that has a constrained type as an argument, only functions that appear in the concept definition should be found; the motivation is to avoid surprising extra results that might creep in through ADL. EWG was supportive of making a change along these lines for C++20, but some of the details still need to be worked out; among them, whether constraints should be propagated through auto
variables and into nested templates for the purpose of applying this rule.
As mentioned above, EWG reviewed a modified Coroutines design called Core Coroutines, that was inspired by various concerns that some early adopters of the Coroutines TS had with its design.
Core Coroutines makes a number of changes to the Coroutines TS design:
[<-]
), to reflect that coroutines can be used for a variety of purposes, not just asynchrony (which is what co_await
suggests).operator [<-]
for your type, with more of the logic going into the definition of that function).EWG recognized the benefits of these modifications, although there were a variety of opinions as to how compelling they are. At the same time, there were also a few concerns with Core Coroutines:
sizeof
of the coroutine object, as that requires the size being known by the compiler’s front-end, while with the Coroutines TS it’s sufficient for the size to be computed during the optimization phase.As mentioned, the procedural outcome of the discussion was to encourage further work on the Core Coroutines, while not blocking the merger of the Coroutines TS into C++20 on such work.
While in the end there was no consensus to merge the Coroutines TS into C++20 at this meeting, there remains fairly strong demand for having coroutines in some form in C++20, and I am therefore hopeful that some sort of joint proposal that combines elements of Core Coroutines into the Coroutines TS will surface at the next meeting.
As of the last meeting, there were two alternative Modules designs before the committee: the recently-published Modules TS, and the alternative proposal from the Clang Modules implementers called Another Take On Modules (“Atom”).
Since the last meeting, the authors of the two proposals have been collaborating to produce a merged proposal that combines elements from both proposals.
The merged proposal accomplishes Atom’s goal of providing a better mechanism for existing codebases to transition to Modules via modularized legacy headers (called legacy header imports in the merged proposal) – basically, existing headers that are not modules, but are treated as-if they were modules by the compiler. It retains the Modules TS mechanism of global module fragments, with some important restrictions, such as only allowing #include
s and other preprocessor directives in the global module fragment.
Other aspects of Atom that are part of the the merged proposal include module partitions (a way of breaking up the interface of a module into multiple files), and some changes to export
and template instantiation semantics.
EWG reviewed the merged proposal favourably, with a strong consensus for putting these changes into a second iteration of the Modules TS. Design guidance was provided on a few aspects, including tweaks to export
behaviour for namespaces, and making export
be “inherited”, such that e.g. if the declaration of a structure is exported, then its definition is too by default. (A follow-up proposal is expected for a syntax to explicitly make a structure definition not exported without having to move it into another module partition.) A proposal to make the lexing rules for the names of legacy header units be different from the existing rules for #include
s failed to gain consensus.
One notable remaining point of contention about the merged proposal is that module
is a hard keyword in it, thereby breaking existing code that uses that word as an identifier. There remains widespread concern about this in multiple user communities, including the graphics community where the name “module” is used in existing published specifications (such as Vulkan). These concerns would be addressed if module
were made a context-sensitive keyword instead. There was a proposal to do so at the last meeting, which failed to gain consensus (I suspect because the author focused on various disambiguation edge cases, which scared some EWG members). I expect a fresh proposal will prompt EWG to reconsider this choice at the next meeting.
As mentioned above, there was also a suggestion to take a subset of the merged proposal and put it directly into C++20. The subset included neither legacy header imports nor global module fragments (in any useful form), thereby not providing any meaningful transition mechanism for existing codebases, but it was hoped that it would still be well-received and useful for new codebases. However, there was no consensus to proceed with this subset, because it would have meant having a new set of semantics different from anything that’s implemented today, and that was deemed to be risky.
It’s important to underscore that not proceeding with the “subset” approach does not necessarily mean the committee has given up on having any form of Modules in C++20 (although the chances of that have probably decreased). There remains some hope that the development of the merged proposal might proceed sufficiently quickly that the entire proposal — or at least a larger subset that includes a transition mechanism like legacy header imports — can make it into C++20.
Finally, EWG briefly heard from the authors of a proposal for modular macros, who basically said they are withdrawing their proposal because they are satisfied with Atom’s facility for selectively exporting macros via #export
directives, which is being treated as a future extension to the merged proposal.
With the continued focus on large proposals that might target C++20 like Modules and Coroutines, EWG has a growing backlog of smaller proposals that haven’t been discussed, in some cases stretching back to two meetings ago (see the the committee mailings for a list). A notable item on the backlog is a proposal by Herb Sutter to bridge the two worlds of C++ users — those who use exceptions and those who not — by extending the exception model in a way that (hopefully) makes it palatable to everyone.
Having sat in EWG all week, I can’t report on technical discussions of library proposals, but I’ll mention where some proposals are in the processing queue.
I’ve already listed the library proposals that passed wording review and were voted into the C++20 working draft above.
The following are among the proposals have passed design review and are undergoing (or awaiting) wording review:
std::vector
constexpr
. (This is the sort of thing that language enhancements to allow dynamic allocation in a constexpr
context were meant to unblock.)constexpr
in std::pointer_traits
std::function
basic_stringbuf
decay_unwrap
and unwrap_reference
std::span
function_ref
: a non-owning reference to a Callabletask
typeThe following proposals are still undergoing design review, and are being treated with priority:
none()
factories for Nullable typesstd::optional
The following proposals are also undergoing design review:
tuple
get()
std::embed
, which provides a mechanism to access program-external resources at compile timepartial_order
comparison algorithmstd::filesystem::path
split()
/join()
for string
and string_view
span
unsigned. This is likely to prompt an evening session at the next meeting to have a more general discussion about the use of signed vs. unsigned types in library interfaces.span
be regular?As usual, there is a fairly long queue of library proposals that haven’t started design review yet. See the committee’s website for a full list of proposals.
(These lists are incomplete; see the post-meeting mailing when it’s published for complete lists.)
I’ve already talked about some of the Concurrency Study Group’s work above, related to the Parallelism TS v2, and Executors.
The group has also reviewed some proposals targeting C++20. These are at various stages of the review pipeline:
Proposals before the Library Evolution Working Group include latches and barriers, C atomics in C++, and a joining thread.
Proposals before the Library Working Group include improvements to atomic_flag, efficient concurrent waiting, and fixing atomic initialization.
Proposls before the Core Working Group include revising the C++ memory model. A proposal to weaken release sequences has been put on hold.
It was a relatively quiet week for SG 7, with the Reflection TS having undergone and passed wording review, and extensions to constexpr
that will unlock the next generation of reflection facilities being handled in EWG. The only major proposal currently on SG 7’s plate is metaclasses, and that did not have an update at this meeting.
That said, SG 7 did meet briefly to discuss two other papers:
constexpr
value-based metaprogramming rather than template metaprogramming. At the same time, SG 7 recognized the desire for having metaprogramming facilities in the standard, and urged proponents on the constexpr
approach to bring forward a library proposal built on that soon.SG 12 met to discuss several topics this week:
malloc()
is used), which aims to standardize existing practice that the current standard wording makes undefined behaviour.Комментировать | « Пред. запись — К дневнику — След. запись » | Страницы: [1] [Новые] |