Refik Anadol for NVIDIA |
Media artist Refik Anadol well-known for his immersive projection mappings has shared his latest "phygital" project made in collaboration with Nvidia during GameCon, Cologne.
Watch below
“By using real-time ray tracing RTX we augmented 3-dimensional Cornell
Box and used real-time audience reflection as an input which has never been done in the computer graphics history in this level”
Cornell Box Legacy
3.6M x 3.6M x 1M
4K 30.000 Laser projection, Unreal Engine special built with RTX, quadraphonic sound @unrealengine
http://feedproxy.google.com/~r/Designcollector/~3/OR-ksuf9a38/refik-anadol-for-nvidia
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