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 -

 -

21:10 23.11.2012
: 7
    -, 2011
-, 2011
23:01 04.10.2011
: 10
    /
/
21:14 04.10.2011
: 17

 - e-mail

 

 -

   _

 -

 LiveInternet.ru:
: 13.09.2005
:
:
: 9675

:

it's fun.


: (10), (47), (427), (70), (68), (8), (1), (4), (9), (12), /(9), (286), (19), (8), (83), (22), (85), (13), (8), (9), (48), (27), //(46), (7), linux(21), handwriting(1)
(0)

#1209 //

, 13 2011 . 22:33 +
- , , ...


/
it's fun
//

:  
(0)

#1100 //

, 08 2009 . 13:32 +
. , ;)

, . .
it's fun

:  
(2)

#1097 //

, 07 2009 . 00:24 +
, , FIDO, ... ;)

it's fun

:  
(0)

#1015 //

, 02 2009 . 00:26 +

(00:22:37) : ..
(00:22:51) : .
(00:23:04) : ...
(00:23:09) : :)))

   MovableType API

it's fun

(0)

#1006 //

, 28 2008 . 20:30 +

  .  .     .

  ? , ,    , , , 30  ,          , , …  :)

 , ,  ,     .    .

  . ,   , -,  . . .    .

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, …

, ,  ,  ,   .   .

,  . ,  . , , .

, , .    — , .   ,      ( ),   —    ,   …    .      .

 .

,   -,    10%  .

   — !

.

   MovableType API

it's fun

:  
(0)

#992

, 24 2008 . 21:34 +

... , ,
.


© . , " "
it's fun

(7)

#975 //

, 07 2008 . 23:42 +
{   , Version 1.02                                     }
{ Copyright (c) 1999,2000 by Sergey V. Efimoff                      }

{ ,    ,      }
{   1999            }
{       ,          }
{  . , ...                       }

{ ... }

Weather.Create;
Weather.Snow.Initialize;
Weather.Wind.Initialize;
Weather.Conditions(Degrees.Zero, Wetness.95%);

People.Bind(Platform);
Timer:=Platform.People.Clock.Minutes;
MaxWait:=32;

while not Train.Arrived do begin
  if Platform.People.Clock.Minutes-Timer>MaxWait then begin
    Platform.People.('     ?!')
    Timer:=Platform.People.Clock.Minutes;
    if MaxWait>1 then MaxWait:=MaxWait div 2 else begin
      Platform.People.(H_H);
      MaxWait:=32;
    end;
  end else
    Platform.People.Walk(Platform)
end;

for Stations in [..] do begin
  Train.Show;
  Train.Stop;
  Platform.People.(' , ! ;-(');
  Train.Doors.Open;
  Train.People.FallOut(Platform);

  { People are going to enter the train... }

  Counter:=Platform.People.Push(@Self, Train, CNT_Till___);
  Platform.People.Push(@Self,Train,Counter*2);

  while not Train.Moves do begin
    Platform.People.(' !!! H  p   !!!');
    Train.People.('    -  ,  !');
    Train.Driver.('   ,    ! ;-E');
    Platform.People.Push(@Self.Train,1);
    Train.People.Deep;
  end;

  Train.StartMove;

  try
    Train.Doors.Close;
  except
    Train.Doors.Open;
    Train.People.FallOut(Railway);
    Train.Doors.Close;
  finally
    Train.Doors.Lock;
  end;

  Babka:=Train.People.ExecSQL('SELECT * FROM People '+
  'WHERE People.Age>60 AND People.Sex=UNDEFINED AND
   People.Flags=(_ AND _)');

  { Every time you eat ... }

  Babka.Bag.Fish.StartSmell;

  while Train.Moves do begin
    Babka.TurnAround;
    Train.People.('    ?!');
           Babka.(' , ?   , !');
    Train.People.(WM_SEND_FAR);
    Babka.Idle(Time.Seconds.10);
  end;

  People1:=Train.People.ExecSQL('SELECT * FROM People WHERE People.Out:=WILL');
  People2:=Train.People.ExecSQL('SELECT * FROM People WHERE People.Out:=WONT');
  People3:=Train.People.ExecSQL('SELECT * FROM People WHERE People.Out:=CANT');

  { Action 1 }

  People1.Ask(Train.People[People2], ' ?');
  People2.Message('');

  { Action 2 }

  People2.Kick(People1);
  People2.(' ???');
  People1.(WM_SEND_FAR);

  { Action 3 }

  People3.Kick(People2);
  People3.('   ,      ?!');
  People2.(WM_SEND_FAR);

end;

Train.People.Pop(@Self, Train, All);
People.Bind(BusStation);
BusStation.People.Deep;

while not Bus.Arrived do
BusStation.People.Idle(___);

Bus:=Class(Train);

   MovableType API

it's fun

(0)

#968 //

, 03 2008 . 22:26 +

.

1. , y , y, y , y .
2. , , y .
3. , y : " . y".
4. y , y . y.

y, .

1. y y, y y, , y y .
2. y , . y yy, . , .
3. , y , y y y.
4. - , , yy, y.
5. : ", y!" y y -y , : "!" ", !".

, .

6. y y . , y .
7. yy y (). y , , y .
8. , y. , , y y.

y , y y y , -y y.

   MovableType API

it's fun

(0)

#967 // ""

, 03 2008 . 22:16 +

15.05
,    , . . .

16.05
. , . H  ,  ,   .

18.05...
it's fun

(0)

#966 // H

, 03 2008 . 22:05 +

, . H     . , ,   . ,    .  . ,    .   ,   .   , ,       .

.   .     .   .   ,   , .   .     , .    .

...
it's fun

:  
(0)

#947 //

, 25 2008 . 10:04 +

-   …   ,   …  ,    ,       «»…  , , , , ?


 —   ** …  ,   , ,   , ,  …


 …

it's fun

:  
(3)

#946 //

, 23 2008 . 19:17 +
"" . ... , ...

   MovableType API

it's fun

:  
(0)

#945 // ...

, 22 2008 . 21:45 +
... - 45 , , ... , :)

   MovableType API

it's fun

:  
(0)

#944 //

, 20 2008 . 19:09 +

. , ... , ...


, , ... :)

   MovableType API


:  
(5)

#961 //

, 29 2008 . 22:56 +

... .

, :)

   MovableType API

it's fun

:  
(0)

#960 // 5/5

, 29 2008 . 22:42 +

. . , . . , , :
- , ?
, , .
- ?
- ! - .

, . , - . , . , .

it's fun

:  
(0)

#959 // 4/5

, 29 2008 . 22:36 +

. , .

"" , . , . , - , . , .

- , ?
- , . . . , . .

it's fun

:  
(0)

#958 // 3/5

, 29 2008 . 22:30 +

3

. , . , , . , . - , . :
- - ?
- ! - . .
- !
- , ! - ... - . , , , .

, , .

- ! - . - !

, .

it's fun

:  
(0)

#957 // 2/5

, 29 2008 . 22:25 +

, . , .

, . . , . - , . , , . , .

it's fun

:  
(0)

#956 // 1/5

, 29 2008 . 22:20 +

... , . , , .

, . .

, . , . , 91 , 17 8 .

, . .

it's fun

:  

 : [3] 2 1